![]() The new Intensity Director dynamically adjusts what shows up in Isaac’s path, from Necromorph spawns and how they choose to attack them, to environmental effects such as light, smoke, particles and sound. The Intensity Director: Dead Space’s beautifully crafted, equally haunting world has long been easy for players to get lost in, but now players will truly feel the weight of every mysterious step Isaac takes.And while strategy is key, players will also experience increased opportunities for creativity in how they utilize their variety of unique weapons and abilities to combat these horrifying enemies. The Peeling System: Necromorphs, monstrosities unlike anything seen before, have been reconstructed around the new Peeling System, which introduces layered flesh, tendons and bones that break, tear and shatter in shocking new ways. ![]() Press blurb and gameplay trailer below: Key Gameplay Improvements in Dead Space Remake These include the Necromorph Peeling System which showcases the monsters in Dead Space having literal layers you need to shave off with your power tools and weapons, the new Intensity Director that dynamically adjusts what shows up in Isaac’s path, and new dialogue and VO for Isaac, who was previously a silent protagonist in the first game. As if the Dead Space remake isn’t creepy and scary enough with its preview builds, developer EA Motive just showcased a bunch of new details of the upcoming sci-fi horror title.
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